Publications

  • 2016

    • "PED: Pedestrian Environment Designer"

      McIlveen J, Maddock S, Heywood P, Richmond P

      Computer Graphics & Visual Computing (CGVC) 2016

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    • "Using Semi-automatic 3D Scene Reconstruction to Create a Digital Medieval Charnel Chapel"

      Shui W, Maddock S, Heywood P, Craig-Atkins E, Crangle J, Hadley D, Scott R

      Computer Graphics & Visual Computing (CGVC) 2016

      View PDF bib
    • "Accelerating Traffic Models Using GPU-Based Technology"

      Bradley R, Wright I, Swain D, Himlin R, Heywood P, Richmond P, Maswon M, Fletcher G, Guichard R

      Proceedings of European Transport Conference 2016

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  • 2015

    • "Road Network Simulation using FLAME GPU"

      Heywood P, Richmond P, Maddock S

      Euro-Par 2015: Parallel Processing Workshops, Volume 9523 of the series Lecture Notes in Computer Science pp 430-441

      The final publication is available at link.springer.com

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    • "Visualising Real Time Large Scale Micro-Simulation of Transport Networks (Extended Abstract)"

      Heywood P, Richmond P, Maddock S

      To appear in 'Proceedings of Computer Graphics and Visual Computing'

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